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package core.messages.server.inGame;
import core.messages.Msg_All;
import models.Game;

/**
 * 服务端发送，刷新屏幕的消息
 * @author Invince
 */
public class Msg_Screen_Refresh extends Msg_All{
/*----------Attributs-------------------*/
    /**
     * 整个游戏的信息，虽然效率低，但没办法
     */
    protected Game game;
/*----------Public functions------------*/
/*----------Private functions-----------*/
/*----------Constructor-----------------*/
    public Msg_Screen_Refresh(String sender,Game game) {
        super(sender);
        this.game=game;
    }
    
/*----------Gets and sets---------------*/
    public Game getGame() {
        return game;
    }

    public void setGame(Game game) {
        this.game = game;
    }

}
